Greenleaf Vision

My name is Benjamin Koch and I'm an technical vegetation Artist.

Greenleaf Vision has its origin back years ago - Initially, it all started for me back in 2012 with creating mods for various PC games. After starting to work with Unreal Engine in 2018, I have been a self employed 3D visualiser ever since.
My primarily focus is on creating high quality nature assets with realistic wind for UE4 and game environments.